The Forest Patch 0.04 ist online! Englischer Changelog !
Hallo Überlebende, der lang ersehnte Patch ist da :). Ich mache mich gerade an die Übersetzung. Diese könnt ihr gleich unter diesem Link nachlesen: <Klick mich>.
Hier erst einmal das englische original.
PATCH 0.04 Changelog
Features and changes:
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New A.I. behaviour, mutants will sometimes go home to sleep during day along with other new routines
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Distorted mutants can now be killed with regular weapons
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Distorted mutants more aggressive and deadly in combat and have expanded actions
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Better ambient lighting. Trees and large objects diffusely occlude skylight (experimental)
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Pause menu now actually pauses game
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Enemies use rocks more often to jump attack at player
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New female enemy type added.
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Better distribution of enemies throughout the world.
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Constructed bench now works and players can sit to regain energy or watch sunset
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Increased axe damage against enemies
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More variation to female cannibal models, added procedural breasts size system
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Improved Rabbit/Lizard distribution and optimized CPU usage.
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Improved sky and sun look
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Improved dead cave lighting and cave 2 lighting
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Better cave textures and rock look
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Dead cave prop fixes, fixed some incorrect rock placements
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Improved load times and added loading percentage amount
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Re-balanced hunger drain
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Better cave ground with flowing water and more detailed textures
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Enemies will now push small items out of the way instead of getting stuck on them
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Dead sharks now ragdoll
Bugs:
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Fixed rain sound never going away even after rain stops
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Fixed bug where some partially built structures couldn’t be completed after loading a saved game
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Fixed animals sometimes disappearing in regular and vegan mode
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Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open
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Yacht random position won’t change now or get lost when saved game is loaded
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Fixed all effigies turning into arm effigy on load
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Fixed E to add icon showing up if holding a rock or stick even if items not needed in building
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Fixed cave drips continuing to play even when not in cave
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Fixed fish swimming outside of pond near cliff section
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Fixed fullness always starting at half when loading a saved game
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Fixed moonlight sometimes missing completely
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Fixed stick marker vanishing on loading saved game
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Fixed missing collision roof of cabin
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Fixed player flying in air after chopping dead bodies
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Rain effigy effect should now work and will wear off after time
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Cannibals spawning in villages no longer ‘pop’ when waking up
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Fixed creepy female model attacks sometimes not hitting player
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Fixed bug where bird landing on hand would sometimes stop axe from working
- Fixed enemy head and leg pickups sometimes appearing as arm pickups