The Forest – Update 0.03 online, der Spuk ist vorbei. (Originaler Changelog)
Hallo Leute 🙂
der Beitrag kommt etwas spät, aber endlich ist er da. Patch Version 0.03. Das Update behebt etliche gravierende Fehler und bietet uns sogar einige neue Inhalte. Und in nur 3 Wochen wird uns schon Version 0.04 Freude bereiten :).
Originaler Changelog (Englisch):
Features/improvements:
- No enemies mode! Type “veganmode” on title screen to activate (without the “”)
- Player head added! And held items now correctly cast shadows
- New suprise item added to plane
- Yacht location is now random
- Bats now correctly fly out of cave entrances
- Partially built structures are now saved
- Fixed water not accumulating on terrain when raining
- Cassette player can now be turned off by clicking it a second time if it’s already playing
- Log Cabin now has a floor, a door with hinge and a sleeping/saving spot
- Birds will now land on window ledge of your built log cabin
- Molotov will extinguish if in contact with water
- Improved sunset/sunrise lighting
- Two new effigies buildable, simple head on stick and arms pointing to sky
- House boat buildable (Warning : buggy!! – especially with sharks. Also, may sink)
- Stick marker added to custom building, quickly build yourself waypoints
- Coral and seaweed added under water (rough)
- New buildable item : Stick holder
- Inventory can now carry 1 additional stick (to make shelter construction easier)
- Small texture tweaks/improvements
- Shadow distance increased for High and mid settings
- Improved motion blur on held items
- Hanging rope pick ups added to deep in caves
- New cave lighting prop: Laptop
- 11 new filmic inspired grade options added to graphic options menu
- Bench now buildable via book section ‘Furniture’
- Single bat prefab added to parts of caves
- Improved lilypad pop-in
- Med pickups now go direct to inventory instead of being eaten on pickup
Sounds:
- Improved cannibal village track implementation
- ‘Lake’ track added to Geese Lake
- Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges
- Thunder and rain sounds randomized
- Cave audio pass, adding reverb and echo, better balancing
- Underwater sound filter added
- Water footsteps sounds now play when you walk into water
Performance:
- More memory optimizations should improve stability
- Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)
Bugs:
- Head no longer pokes through collision!
- Fixed some items missing from inventory when game was loaded
- Fixed collision where you could wall walk out of plane
- Fixed can’t carry more raw fish message that would appear when you had too many rocks.
- Fixed pond covered in logs
- Fixed left hand held conflicts between lighter, torch walkman etc
- Removed gleam on inventory coins and flares
- Fixed floating garden
- Fixed leaf vertex colors on small leaf hut
- Fixed flare gun falling through yacht
- Fixed log going to -1 if you died whilst holding a log
- Fixed small effigy construction shader being too faint
- Removed grass cutting from opening inventory (was causing crashes on some pc’s)
>Eine deutsche Übersetzung findet ihr hier<
Sieht aufjedenfall nach sehr vielen neuen Inhalten aus :). Ich habe die nächsten Tage viel zu tun und ich hoffe Ihr auch 😉